Sunday, September 24, 2017

Nindie Preview: Morphite


When the first footage of Morphite hit the low-poly looks of it quickly seemed to grab people’s attention. Almost similar to the warm reception pixel art games in the indie space have come to expect it seems that people have a soft spot for more primitive 3D games when they’re delivered with a little bit of charm. Over the course of the game you’ll take control of the young Myrah, and work to discover more about this mysterious substance called Morphite and how it relates to her past.

Playing a bit like a mix of elements from Metroid Prime and No Man’s Sky you’ll need to take your ship to distant star systems in search of clues, elements for upgrades, and gear. While exploring procedurally-generated planets you’ll encounter a wide variety of plant life as well as animals that you’ll typically want to scan. These scans can be traded for credits that you’ll be able to use to upgrade your ship and they can also be critical to helping you enhance various parts of your suit, which you’ll need to do in order to continue to progress into more dangerous territory.

While there are missions that you’ll be looking to complete as part of the main storyline along the way you’ll also want to do some exploring, whether on uncharted planets or on space stations. In these varied spaces you’ll find shops, loot, upgrade stations, and some other varied surprises, just hope that you don’t run into a group of alien marauders who are on your tail and seem to be intent on taking you out! Thankfully even if you die you’re often returned to a checkpoint that typically won’t have you losing much progress, this is a game meant for more leisurely enjoyment than intense challenge. That isn’t to say you won’t have some tense moments though, whether trying to scan and then survive the charge of some of the hostile wildlife you’ll find on some planets to the random space battles you’ll have to fend off in your ship.


While I wasn’t quite sure what I was expecting out of Morphite I’ll say that the very laid back pace was a bit of a surprise. Morphite is squarely focused on exploration, discovery, and combining a variety of experiences to be engaging without necessarily making the bar of challenge very high. This should actually be a plus for many gamers who have probably found that the lion’s share of indie games on the Switch have leaned more on the tough side. With all of this in mind I anticipate Morphite could find an eager audience on the Switch who could use a little bit of exploration and wonder in their gaming lives.

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