Saturday, June 23

Review: MUSYNX [Nintendo Switch eShop]

One of the genres that has seen the most benefit from the versatile Switch has been music and rhythm. The ability to play via touchscreen is often preferred for quick combinations but for people who want to put the game on their big screen TV playing with a controller is also an option, even if not quite as ideal. MUYSNX comes to the table bringing a truly massive number of tracks, a very traditional play style, and a fair sense of personality to boot.

Unlike a few of the other titles in the genre on the system MUSYNX is pretty well instantly something people who’ve played a music game can understand. You’ll see multiple tracks on the screen (4 or 6 depending on your difficulty) with notes coming down each of them. At the point they meet the bar at the bottom of your screen you’ll either use the touchscreen or a button to tap or hold to activate it. The more accurate your timing the better the rating you’ll get. Nothing strange, just a straight-up traditional setup that allows you get right down to business. Well worth noting is that as much as I tend to find playing with a controller a fumbly mess the fact that you can remap the buttons very easily was welcome as that at least helped me make playing that way more functional, even if for intense songs I always found the touchscreen to be far easier to be successful with.

That pretty well leaves it to the music and with already more than 90 tracks the game has a simply obscene amount of music and there will inevitably continue to be more added as time goes by. While there is certainly an abundance of J-Pop in the mix there are also tracks that span from classical to techno so there’s no doubt just about anyone should be able to find some tracks they’ll love. In terms of visual presentation tracks are grouped by the look of their interface while the track plays. There’s truly an odd and eclectic mix of these in the game from cheery to futuristic to outright unusual, and in general these help to throw you a surprise every so often. I’m not sure I liked them all, and would have loved an option to just lock into a scheme and stick with it, but I can appreciate the effort.

In terms of criticisms I’d say there’s not too much to complain about, but I do have some observations contrasted against other games in the genre on the system. While the track list is massive and has diversity I’d say it doesn’t feel quite as varied overall in terms of numbers. There are some break out tracks for different genres, they just feel more buried in pop songs in this collection more than in some others. The only other observation may come down to tastes and that’s that MUSYNX absolutely uses a traditional scheme and implements it very well across a boatload of tracks but that’s about it. Other than chasing higher scores there aren’t any real incentives of things to unlock or alternative modes and the controls are only of the tap and hold variety. That can be viewed as both a strength and a weakness depending on your tastes but it is worth noting.

Overall, if you’re down for some very challenging play and an absolute avalanche of tracks to play through MUSYNX is a fair choice. It’s greatest strength is going a more traditional route and nailing the implementation, but if you’re looking for something a little different it may disappoint. Regardless, it is a well-implemented and polished title that will offer hours of enjoyment to music and rhythm game lovers.

Score: 7.5

  • Over 90 tracks, with more to be added in the future
  • The touchscreen controls are wonderfully responsive and you can remap your buttons if you want to play with a controller
  • The different track backgrounds can be amusing and sometimes unexpected

  • While the soundtrack has some diversity it feels more J-Pop heavy than some of its contemporaries
  • The overall setup may be a bit too traditional for people looking for something a little different