Tuesday, August 14

Review: Battle Supremacy [Nintendo Switch eShop]

Between more general combat games like the Battlefield series and the very specific ones such as World of Tanks there’s obviously a crowd out there who enjoys a gritty war game. Looking to capitalize on this is Battle Supremacy, a title while focuses almost entirely on tank-to-tank warfare but occasionally throws in a variance to try to keep things interesting. Unfortunately, no matter the theater of battle or the betreaded vehicle of destruction you control the experience is likely only going to appeal to those who are so starved for this style of play they’re willing to overlook its shortcomings.

While it boasts online play, which certainly could have been a substantial win, there’s simply not much to it and too often there aren’t very many people playing. You’ll choose to go online, and with no options get thrown into a match… and that’s about it. There are a few modes but with no control over what you’re getting thrown into or where you’re at the mercy of randomness and the fact some maps and modes are better than others. I suppose the lack of options likely relates to what feels like a generally smaller community but lacking even fundamentals like trying to pair with a friend or choosing games by mode or map makes it very minimal in its online support. That leaves the game to lean heavily on its single-player campaigns and while they take a healthy stab at providing some challenge and variety the general play isn’t very exciting.

The first challenge is with maneuvering, especially where any inclines are involved. In general being on a hill ends up translating to being vulnerable, though depending on your combat zone there may be no choice in the matter. As a general rule you’ll learn to always target your enemy’s turrets to maximize your damage being done, and this can be tricky since often your enemies will consistently keep on the move. Aiming, however, is a pretty dumbed down affair with you really just aiming and then being able to count on hitting precisely where you lined up, not really needing to take into account range or things like that. As you progress you’ll unlock new tanks but they don’t vary too greatly beyond their aesthetics, for the most part you’ll just want to stick with something you like and then throw upgrades into it rather than continuing to try out every flavor.

Given that there’s simply nothing quite like it already on the Switch Battle Supremacy at least deserves some attention from the right crowd. That said, lacking fully-featured or thriving online play and with a campaign that moves you around but never gets truly thrilling it doesn’t do much to help it stand out as compelling. Throw in the fact that in some environments the visuals get downright muddy and it’s hard to find the clear positives aside from its lack of competition. If you’re craving the experience it will probably scratch that itch but just don’t expect much more than that.

Score: 6

  • There’s simply nothing in this vein already on Switch
  • The game does move you around and throw some slight variations at you in the single-player campaign
  • If you don’t mind the random spin of the roulette wheel and spotty availability of enough players to make it interesting online play has its moments

  • Online play is offered but lacks options or control and the overall community feels limited
  • Controls, in general, are a bit on the wonky side as your tanks are very challenged by inclines
  • Ultimately not much variety to be had between tanks and upgrades in terms of the general gameplay experience