Saturday, December 1

Review: Storm Boy [Nintendo Switch eShop]


I’m actually not terribly sure how to say much about Storm Boy without essentially ruining the entirety of the experience. Less a game and more of an mildly interactive story it tells the tale of a young boy who ends up bonding with a pelican and some things happen. The artwork and the sentiment of it all is quite nice but I’m not sure that the desired result is fully met.


In order to not make it just a story with nothing to do there are essentially a few pretty basic mini games for you to engage in as you go through the story. These are as simple as throwing a ball to play catch with Mr. Percival (that’s the pelican’s name) or sliding down a sand dune on a piece of cardboard. None of them is really designed to challenge or test you, their intent is to further pull you into the story. To a degree some of them do this, but it’s all very slight and over far more quickly than I would have imagined. An issue is that the contextual buttons to back out / continue aren’t always the same and it’s not always clear what you need to do but I can appreciate the effort to try to include something to help immerse you in the story a bit more.


Ultimately the target audience for this may be people who know the story so they already have more of a connection with it perhaps. For me the issue is that it’s all over so quickly while I obviously understand the story and feel some of its gravity I also never had much of a fair chance to connect with the characters to have it be more gripping. Storm Boy is a lovely story with some great art and music to accompany everything. That said, if you’re looking for either a proper game or even an experience of more than an hour or so you’ll probably be better off finding something else.


Score: 6

Pros:
  • Terrific artwork and music
  • A generally touching story
  • Some attempt to help you immerse yourself with mini games that are tied to what happens

Cons:
  • Extremely short
  • While the mini games are nice they’re also not implemented too clearly and are generally very limited
  • If you’re not familiar with the source material you’re not as likely to be connected to the story