Wednesday, January 9

Review: Dynamite Fishing - World Games [Nintendo Switch eShop]

Diversity is the name of the game when it comes to the Switch library, and that can make it both an exciting and a confusing place for both gamers and developers. With an audience that seems quite receptive to indie experiences of all shapes and sizes it seems anything reasonably well-made can have a shot at success. In the case of Dynamite Fishing - World Tour we have an interesting case, essentially an upcycled mobile game, and when I say that it’s with a fair degree of respect. While mechanically it may not be terribly complex, there’s an easy casual and mindless degree of fun to be had here and while some developers are happy to just bring games like this over as-is, you can feel the polish and love in this title.

In terms of gameplay there’s not too much to know but you will need to learn the ropes to have a better guarantee of success. As its name states this isn’t a nuanced sport fishing title where you’ll load up your bait, cast off, and hope for a nibble. No, you’ll be throwing sticks of dynamite into the water and looking to use the explosions to make the fish come right up to you. You’ll move your boat left and right, jump to grab coins or avoid objects or big fish determined to do your boat harm, and sling explosive death about a short distance in front of you or roughly straight down.

If that’s all there was to it, the game would be pretty pointless and shallow, but to go next level there are a number of things that help elevate the experience. The first is your array of funky fun equipment you can use to help decimate large groups of fish and bring in a ton quickly, you can start the few you start with but will grab them as you go as well. These work in a variety of ways but demonstrate a weird sense of humor and add to the silliness factor, aside from being quite potent. You’re going to need some oomph too because every so often you’re going to go up against a boss-style sea creature that’ll try to take down your boat and can take some serious work to slay in the limited time you’re given. If you’re on a good run you’ll also build up your character’s meter and earn the use of a special attack as well that can also be very effective. Now throw in multiple character unlocks, new boats, various upgrades to make you or you boat more effective, and all manner of bling to play the game in style and there’s a ton here to enjoy, even if it’s ultimately pretty repetitive.

Overall, this seems like a title extremely well-suited to family play in particular. The ease in getting going, the silliness of the various power-ups and characters, and even the ability to engage in some local competitive contests make it well-suited to pretty well anyone. Even if it isn’t rocket science you will need to learn the ropes, how to avoid getting your boat sunk, and discover which boats and characters best suit your play style. If mobile ports were all given this degree of care I don’t think they’d get such a bad rap, this may not be a complex title but it is at least polished and fun if you’re open to the relaxed (though certainly repetitive) play it offers.

Score: 7

  • A well-handled mobile upcycle port
  • Though the play is pretty basic there are a number of things to become familiar with at first
  • Well-suited to families or people who enjoy something light and silly

  • An overall lack in complexity and nuance
  • While there’s a load of content it’s a slow grind to unlock it all
  • Best suited to short bursts of play, less so for long play sessions