While there seems to be a foundation for a decent roguelike deckbuilder/tactical strategy game here, in execution it comes up short
When it comes to roguelike deckbuilders, make no mistake, the Switch has become a pretty brutal battleground filled with varied and excellent options. Of course, that makes breaking in with a new title a real challenge, as inevitably you’re going to have to be compared against the reigning champions already in place. Dark Quest 3 actually shows some promise, featuring a bit more of a pen and paper play element with its various dice rolls to judge the outcome of encounters of various kinds, but compared to the level of polish its competition has on the whole it comes up a bit short. The general base feels a bit bare bones and generic, the controls for managing your heroes on the field in combat are just a bit wonky, and just in general there’s just a spark of ingenuity and excitement that is missing here that keeps it from reaching the heights of the crowd it’s trying to run with. It is at least a decent overall title, just I’d say I’d hit up quite a number of its contemporaries first.
Justin Nation, Score: