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You play the game as a be-tentacled intern at the title Godly Corp, tasked with taking different shifts where you’ll have to focus on multiple tasks at once while then struggling with the controls. Weirdly while the controls aren’t terrible refined their rough control isn’t bad, just mainly slow and requiring you to move between your analog sticks and D-Pad to keep up. It’s the D-Pad controls combined with the visuals that are really the killer here. You’ll use them to rotate a representation of a planet and that ties to your primary task. The rotation is aggravatingly weird and imprecise but the biggest issue is that especially when it’s represented more as a hologram you’ll struggle to determine depth to understand where anything is in relation to where you’re trying to point them. Perhaps if you’re really into this sub-genre and didn’t find the likes of Surgeon Simulator grating you could enjoy this. As wonky as the controls for that were at least it felt like what you were doing was remotely interesting though. Godly Corp manages to pair janky controls with tasks nobody would want to do for long in the first place, making it a somewhat baffling experience that’s simply not very entertaining on any level.
Justin Nation, Score:Avoid [3.5]