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The only control issue I had with the game at times was that I didn’t have a great feel for where the edge of platforms were, and would tend to be just slightly behind when trying to make a big jump. Something you can adjust to, it just didn’t quite click for me initially. The other inevitable issue is likely that there’s not a great deal of content in the game. Once you knock out the 20 levels in the game you’re pretty well done, though you could certainly try to improve your runs or try to get all of the coins in every level for a challenge. All that said, the very low price of the game seems to make it all fair, just be aware that this won’t be something you’ll likely play forever by any means. Kid Tripp isn’t a game that will likely stick with you for long but that isn’t to say it can’t be a fun and light distraction for a reasonable price of admission. Its light style and classic gameplay are a welcome departure from much more serious fare on the Switch and yet once you get into the groove it tends to suck you in while it has you with a “I know I can get it on the next run” hook. As long as you understand the game’s limits it is a solid bargain of a budget title on the eShop.
Justin Nation, Score:Good [7.0]