Simplicity can be just what the doctor ordered at times, but for a console release this feels a bit too shallow
There’s no doubt that when tackling modern games their complexity can get a bit intimidating and/or exhausting at times. That can really make more simplified and streamlined games appealing as they can help you relax and unwind, or perhaps act as a palette cleanser between more demanding titles. Right and Down appears to be targeting precisely that space, as its name implies restricting your choices to simply moving right or down at any time as you work to clear the stages of its roguelike fantasy strategy world. While obviously learning and understanding your movement choices are pretty straight-forward, determining your path to success can be more complicated than you’d think. In order to tempt you away from simply taking the simplest, lowest-damage path every time you’ll have combos triggered by specific sequences of movement that can sometimes be vital to success. But beyond that and slowly coming to understand what every possible perk, skill, piece of equipment status ailment can be there isn’t a whole lot more the game has to offer. In many regards that makes it feel more like a mobile game, but perhaps its budget price make it a fair match for the Switch while you’re watching TV or something.
Justin Nation, Score: