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It’s always very cool to encounter games that have
simple designs and very few rules but then manage to be so well-implemented that
they suck up your time. Super Crate Box is such a game, one that I was
introduced to at PAX and that I was eager to spend more time with on release. At
its core this is an arcade platform shooter where your goal is to survive and
beat your highest score, the trick is that shooting enemies doesn’t move that
needle, only picking up new crates advances your score. The hitch? You never
know what weapon that will give you. It could be relatively weak sauce weapons
you’ll struggle to hold enemies at bay with, it could be something powerful that
you may want to keep long enough to help get the situation under control, or it
could be a weapon like the Disc Gun that represents as much of a threat to you
as your enemies. Throw in an endless flow of bad guys and a relentless pace and
this is one of the best pick-up-and-put-down budget titles on the Switch,
offering you a quick hit of action that consistently delivers a challenge that
feels great for a single playthrough or perhaps a string of an hour or more if
you’re determined to get further than you have before.
Justin Nation, Score:Nindie Choice! [8.0]