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UnExplored

Developer: Nephilim game Studios

Publisher: Digerati

Role-Playing
Adventure
Puzzle
Simulation
  • Price: $15.00
  • Release Date: Aug 9, 2018
  • Number of Players: 1
  • Last on Sale: -
  • Lowest Historic Price: -
  • ESRB Rating: T [Teen]
Videos
Reviews:
  • Working with a twin-stick style, where your second stick helps your blows connect, the base of the controls are relatively simple and work well enough but beyond that it gets pretty ugly. This is a game that absolutely feels converted from PC when it comes to inventory management, which quickly becomes an awkward chore, requiring you to use the D-pad to navigate in some areas. It’s just a bit of a mess. Layering on top of that there were too many things happening that weren’t well explained and resulted in me meeting my demise, but that I was unable to learn from due to a lack of context. There were times I couldn’t tell whether I’d been poisoned, cursed, hit a bug, or what… just that I ended up crippled and dying. Throw in the load times as you wait for the dungeon to be generated initially, and then periodic long pauses even as you’re in the middle of adventuring, and it all ends up being a bit of a bummer. While I have no doubts that the right crowd could be attracted to the theoretical endless potential for variation and the unexpected, when put up against a long list of very strong roguelikes on the system it’s hard to find enthusiasm for UnExplored. It may not even be the hardest of the bunch so much as it is the most aggravatingly vague, and between the load times and the struggle with simple things like managing your inventory efficiently there was consistent time being lost that never seemed to pay off with compelling play to justify it. Only likely for the most hardcore roguelike fans who are looking for something with a different feel.


    Justin Nation, Score:
    Bad [5.5]
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