When it comes to 3D platformers and you’re looking to release on the console that Mario helped make you’d better be ready to deliver. A Hat in Time has a cute look and certainly some strange situations and characters which helps to serve as a solid base. Where platforming is concerned while it doesn’t quite reach the level of polish (and in places, performance) that Nintendo’s mascot mustachioed plumber hits there’s no doubt that it is swinging for the fences at every step. This includes some control mechanics and level designs that deviate from what you’ve come to expect and in particular that aspect is one I appreciate about the title. The density of secrets and things to collect on any given level can be a bit overwhelming, and early on I wasn’t always sure when I was supposed to be trying to collect them (it adheres to the Mario 64 template of focused missions to complete per run), but more often than not the experience left me with a smile on my face to be playing a new platformer with a different style and sense of humor that felt rewarding. While a patch to file down some rough spots would be ideal I’m glad I’ve finally played a new platformer series that gets more right than wrong and am hoping to see more of it in the future.
Justin Nation, Score:
Nindie Choice! [8.0]