Looking back at my days in the arcade games there were a few titles that were legendary in their coolness and reputation, but honestly never quite felt fully realized either. No matter how much I happened to love Spy Hunter, and would still play it often, there’s no doubt in my mind that it always felt kind of stuck in not being everything it aspired to be. Undeniably cool, but not necessarily deserving of the hype it’s always had. What really excites me about Agent Intercept is that in so many ways it feels like the formula Spy Hunter was shooting for has finally been more fully realized, and I’m here for it. The thing is, depending on what you think you’re getting into, it may disappoint you. This really isn’t a racing game at all, it is an arcade action game that features a very versatile spy car that has more forms than you can shake a stick at and whose story is James Bond-level over-the-top in its action and villainy. The best way to think about it is that it’s roughly a driving equivalent of Star Fox, where for the most part you’re on rails but how you perform within the space you’re given makes all the difference. Once you complete the bonkers campaign you can then try to meet all of the stage objectives which will then unlock more content with side missions, timed challenges, and leaderboard chasing as well. This was an absolute blast to play through and revisit quite a bit, learning how to best work technique, hitting all of the cool jumps, and blowing up a ton of stuff while having a blast. Absolutely recommended for arcade or Star Fox fans who should feel right at home with it.
Justin Nation, Score:
Nindie Choice! [8.5]