Inconvenient co-op, control issues, and a general lack of clarity hamper this well-meaning puzzler
Coming off of the terrific co-op high from It Takes Two my wife and I were thrilled to see another co-op game that looked a bit more focused on chill puzzling showing up in the eShop. Unfortunately, the high bar that was set for us did this experience no favors, though it wasn’t hard to find issues regardless. The first major disappointment was that split-screen co-op isn’t supported, only local co-op if each person has a copy of the game. Yeah, even if it was really well-made the pricing to quality of the ratio doesn't warrant double dipping. One major issue I had tackling the game solo was the unusual separation of duties between the two characters, one actively exploring and the other working support through a drone. It’s just a bit weird, can require quite a bit of back-and-forth, and even if you were playing with a friend this would likely feel quite awkward. Throw in the occasional use of motion controls and it gets a bit worse, especially since even acknowledging the typically squirrelly nature of them in general the use here feels both limited and clumsy. Just on a general level the experience of playing the game is so encumbered by a convergence of issues that enjoying it unfortunately becomes a challenge.
Justin Nation, Score: