With a very solid retro pixel art look and a style of combat that is distinctive, though over time generally fails to keep from feeling a bit too limited, Anuchard is a mixed bag. You’ve played action adventures in this vein before, generally adhering at some level to the Zelda-esque formula, so if you’re truly a fan of that style, even though I wouldn’t say the experience felt notable or memorable, it’s still at least a good time. I think one struggle for me was with the story, which can be a great means of pulling an experience together and motivating you to keep things moving but in this case it just didn’t make a connection with me. In the end it all feels a bit on the generic side, and while there are undoubtedly worse games of this sort out on the eShop failing to make a big splash with consistently satisfying combat or an engrossing reason for the adventure relegates you to merely the middle of the pack.
Justin Nation, Score: