Major interface and control troubles leave this simulation belly up on Switch
I don’t think it’s a secret that I don’t tend to “get” the majority of “mundanity sims” out there, even while understanding the rationale some people give that they find them relaxing. In principle, setting up and taking care of your personal aquarium and then slowly leveling up to more ambitious endeavors could deliver just that. The problem is that at pretty well every step, getting started and maintaining your tank and aquatic life in the title is clunky and painful, and that’s being pretty forgiving and generous. The store interface that you’ll spend far too much time in is slow and generally inefficient. Trying to perform simple tasks like picking up equipment, placing it, and then putting it down somewhere you’ll actually find it again is needlessly awkward. Touchy controls make even selecting the item you want a sad challenge. Throw in in-tank lighting that ranges from poor to plain bizarre, with your fish often looking like silhouettes and being hard to pick out in the visual mess that is your aquatic wonderland, and the experience generally feels unfinished or at least completely lacking in love. Even amongst its wonky sim brethren, Aquarist falls pretty deep down in the pile.
Justin Nation, Score: