Stealthy movements, brutal takedowns, and a constant need to be aware of your surroundings abound
It is often said that patience is a virtue, but games like Aragami 2 really put that philosophy into action. While there are certainly bursts of excitement as you stalk and then take down your enemies one by one, there’s a fair amount of time required up-front in your missions, discovering enemy positions and carefully plotting a path to your objectives that will hopefully avoid you being seen. Just like the original, there’s some compelling play here for the right people, and this sequel at least ups the ante a bit in terms of the overall ambition with some new goodies you’ll acquire along your journey. That said, the Switch does, at times, seem to struggle a bit with rendering this world smoothly. Some pop-in, occasional odd animation jumps, and a bit of general stutter rear their heads more often than I would like, though most of the time they don’t necessarily hinder your execution. My most common enemy was myself, not fully sizing up where all of my enemies were in the level, leading me to being seen, then being sent back to start up all over again, and sometimes those could be costly mistakes. All said, there aren’t too many experiences like this on Switch, so it does have some appeal, just be warned that it’s not as smooth an experience as you’d likely hope.
Justin Nation, Score: