A side-scrolling action platformer where you play as a member of a squad of vampires, ripping through stages and enemies on the way to tough boss fights? It makes for quite the elevator pitch. In execution though? Eh… it depends on your love for the theme overcoming the pronounced hump of stage designs far too often revolving around cheap deaths. I can respect games being challenging, but let that be about me mastering the mechanics and nuance of things, not remembering all of the purposely placed traps and enemies that will, far too easily, end your run. What somewhat doubles down on the dissatisfaction is how easily you’re generally able to kill your enemies when you do get to them, outside of the bosses which can require some endurance to knock out. Sure, unlocking new members of your crew, which generally changes the style of play a bit is a nice carrot to dangle, but in general the investment of effort to reward and satisfaction ratio here feels askew.
Justin Nation, Score: