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Battle Group 2

Developer: Bane Games

Publisher: Merge Games

Arcade
Action
Strategy
Budget
  • Price: $9.99
  • Release Date: Oct 11, 2018
  • Number of Players: 1
  • Last on Sale: -
  • Lowest Historic Price: -
  • ESRB Rating: E10+ [Everyone 10+]
Videos
Reviews:
  • In the game you command your primary and secondary naval vessels as they move through enemy waters. Your mission is generally focused on mere survival but there are times when civilian aircraft will be in the area and you’ll need to be mindful not to hit them. Enemy planes, helicopters, and aquatic craft of all shapes, sizes, and health will appear and you’ll want to destroy them. Depending on their rate of movement and heading you’ll need to be careful to lead them as your missiles take time to get to their spot. Beware of their own missiles as well, which you’ll need to destroy before they hit your ship, depleting your health. In terms of control you can opt to use the controller but it’s pretty cumbersome, the game is very much meant to be played with the touchscreen, which works well. On a general level that’s the majority of what there is to know. You’ll slowly accumulate barrels of oil which can be used to purchase new ships with new capabilities and strenghts as well as buy upgrades to do critical things like reduce your reload time (which is always your enemy). Your secondary ship’s function is to provide you with a secondary attack which has its own recharge and you’ll generally need to use wisely. Power-ups also become available but tend to carry a high price so they need to be used sparingly. This is really where the problem of the grind comes in as it moved over from being about getting people to plunk down real currency to move things along. Lacking such a provision we’re instead left with what is too much grinding for too little overall diversity in content as a reward. Yes, there’s a certain level of methodical fun to be had if you want something to kick around with as you watch TV or something. That said there’s just not enough meat on the bones of what the game ultimately offers to justify the repetition of it all.


    Justin Nation, Score:
    Bad [5.0]
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