This is a bit of an odd one in my mind, as it is obvious by the game’s name and general feel that it’s supposed to be a music and rhythm game. Yes, the action is complemented by music that is playing, and yes your movements will roughly time out to the beats… but there’s just something really lacking that makes it feel like more of an action-forward game than a music one, and that’s a bit of a disappointment. The thing is, the elements are pretty well all here for a decent toe-tapping experience. You don’t have a massive number of moves available to you to concern yourself with, but once you need to begin dodging left and right, jumping, and then working with the spheres on either side of you it can get tricky in a hurry. All of that feels reasonably good, so then what’s the problem? Utterly forgettable and generic music to go with it, that instead of enhancing the gameplay simply lays there sort of dead and limping along with the action. That isn’t to say there’s nothing here to enjoy, it just feels like an incomplete thought and is tough to appreciate when you can see the potential for it being more engaging having been missed.
Justin Nation, Score: