Since tower defense games are represented quite well on the Switch at this point, both in terms of quantity and quality, breaking into the space to make a splash can be a challenge. BeeFense’s plan of attack seems mostly to endear itself with a bit of cuteness with its bees versus hornets story. To a degree I suppose that works, the characters look nice and the goofy narrative puts in more effort than pretty much any of its competition in the space. Outside of that though, getting into the gameplay, it’s a mixed bag. If you’re playing with touch controls I’d say the game’s stock rises a bit, but if you’ll be playing it with a controller it takes a hit due to a comparatively unintuitive and clunky scheme for selecting and then controlling your drones. For the most part the units and upgrading them is in-line with what’s typical for the genre, though the wrinkle of needing to man your defenses with a unit is more unusual and adds a layer of complexity that’s nice. Just among its peers in the genre space for me BeeFense has a tendency to zig when it feels like it should have zagged, making for a decent enough game but failing to establish itself higher on the food chain in the eShop.
Justin Nation, Score: