As a massive twin-stick shooting fan, whether in the classic arcade sense or the more modern, I’ve seen quite an impressive number of high-quality indie games in the genre on the Switch. Bitmaster, unfortunately, really isn’t one of them. In fact, it’s pretty easily forgettable aside from, perhaps, it’s low-poly art style that is modestly cool. It all comes down to the gameplay though, and while I suppose the few different weapons and power-ups are reasonably decent to work through and experiment with the bare bones basics of the arena you play in, the enemies, and the overall experience make you feel like you’ve reasonably seen everything of value the game has to offer pretty quickly… and there’s simply not much incentive to continue since everything is so bland and repetitive. Throw in some quirks that are either by design and unexplained or perhaps just bugs and it’s a forgettable budget shooter in a space crowded with far higher quality choices.
Justin Nation, Score: