While the basics are in place for slashing fun, and it obviously has a lot of things to slowly unlock, the core experience lacks pizzazz
This is one of those titles I played on Steam as part of NextFest that felt like it had potential, but was just missing something to give it the extra oomph to be more than a bit ordinary. Unfortunately, I can’t say that it appears that X factor ever showed up, leaving a workable but pretty unremarkable roguelike slashing action game. What seems odd to me is the amount of different types of what are essentially currency you’ll run across for things to unlock or buy or do back at your base. There’s almost a mobile game-like vibe to the number there are, and for the most part these things feel like a distraction from improving the fundamental gameplay experience that has some flair at first but doesn’t prove to really have legs after a bit. Sure, there are ways to upgrade your gear and you can unlock and use different weapons, but there’s something same-y about it all too quickly, which then puts a dent in the prospects of sticking with it when there’s more exciting and varied fare out there than this.
Justin Nation, Score: