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In space nobody can hear you… regret your purchase
The cool part of playing and reviewing so many indie games is that it has given me the opportunity to discover plenty of many terrific titles that I’d never heard of before they showed up in my inbox. But of course, as they say every rose has its thorn, just like every night has its dawn, and unfortunately there are also plenty of titles that inspire those cowboys out there to sing their sad, sad songs as well. Blaster Force 3000, despite its admittedly EXTREME name, is one such game.Normally I’d try to spend time moving between what works and what doesn’t, exploring each side of the coin and then summarizing how the balance of the good and bad shakes out. Only in this case, honestly, while it isn’t all bad I also can’t say that there’s anything at all about this game that’s good. It has a bare bones basic look, demonstrates next to no grasp of competent level design at all, is plain boring, and is honestly just pointless.Just to be clear, if anyone would like to defend the level designs, saying they’re limited by the art style and lack of verticality, I’ll point to the OG shooter before DOOM Wolfenstein 3D as evidence of that argument being nonsense. Considering this title has had most of my lifetime to ponder a way to even scratch the surface of what that game achieved I’m sorry, I have no sympathy. This is another title on my dubious list from this year of outright shovelware releases, undeserving of anyone’s money no matter what the price, since even for free the time you’d waste on it should have more value.
Justin Nation, Score:Avoid [3.0]