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Cobbling a few ideas together that have shown up in other shooters on the Switch, Blink: Rogues at least seems to have some ambition going for it. You’ll need to be mindful of special enemy colors to be sure to hit them with the right weapons, you can face your ship either up or down in order to properly take on enemies, and you’ll also need to jump from the left of the screen to the right to avoid trouble and grab special items. All of that at least makes for an experience that isn’t generic, but unfortunately it’s also pretty dull and feels unrefined. You really don’t feel very powerful and the way waves come and go just doesn’t seem to have a well-designed flow you’ll see in the truly great shooters. As something different on a budget Rogues isn’t terrible, but with so many varied and terrific shooters on Switch this is low on the list of titles to recommend nonetheless.
Justin Nation, Score:Fair [6.7]