My first admission with this unusual game is that when I spend far too much time up-front waiting for a bunch of story to play out and allow me to really do anything of substance I tend to bore easily. Now, in defense of the game, understanding the case and evidence you’re being charged with for murder is essential. Since your active goal is to work to find opportunities for plausible deniability or outright accusations as you re-enact a new version of events that have already transpired you’ll need to be smart about finding the gaps in the testimony. Once you satisfy elements that aren’t in question you’ll then have to work with whatever you can find to throw the judge off your trail where the record doesn’t have anything official to say. Conceptually it’s an interesting game, and in theory it provides the player with latitude in either helping their case or guaranteeing they’ll be found guilty. That said, in execution everything is a bit on the clunky side, there don’t seem to be that amazing a number of choices you have in practice, and on a general level there just doesn’t seem to be much payback for your diligence and creativity in fabricating compelling testimony to keep yourself from being found guilty of murder.
Justin Nation, Score: