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The classic side-scrolling platformer is a cornerstone of gaming, and obviously on a console that’s home to Mario Nintendo fans are well acquainted with some of the best titles in the genre out there. The risk for developers, especially smaller indie houses, making games in the same space is that comparisons are inevitable and usually not terrible flattering. Captain Sabertooth at least makes a reasonably good impression, and does have some variation and even periodic surprises that change play up and help to break things up a bit. That said, in terms of the control mechanics and “feel” things aren’t as tight and precise as they could be and there are many sections where the level design and what you’re doing simply feels a bit too much like generic filler. Thankfully when you need to backtrack (which is relatively often) at least there are often quicker alternative paths to avoid some Metroidvania-esque nightmares of retreading multiple screens to get around once you’ve cleared a specific area. If you’re a genre fan it should entertain you for a bit but for people who haven’t already exhausted the available games in the space there are more polished candidates.
Justin Nation, Score:Fair [6.4]