Fully committing to a very retro look, this sort of horror adventure at least makes an impression in its somewhat brief runtime
One thing I’ll readily admit is that, in general, I’ve found it to be rough going for indie horror fans in this generation. Whether relying too much on cheap jump scares, spending far too much time meandering through rooms of things you can’t interact with, or just generally feeling sloppy there have been more low points than high. On a positive note I’d say that, while not perfect, Chasing Static overall does a good job with its admittedly more humble ambitions. Using a very “few gens ago” look, but feeling like one of its goals is to help keep things moving, it does manage to weird you out in spots, and keep you wondering what’s coming next, though its runtime is certainly on the more brief side than usual. That said, most of its puzzles at least make some practical sense, I didn’t generally feel like it was going out of its way to waste my time to help pad its length, and though I wish visually it was more clear what was happening at times it kept me pretty engaged… which definitely doesn’t always happen. While you could probably complete it in an evening, if you’re just looking for a taste of some fun it at least delivers that.
Justin Nation, Score: