Having had our share of classically-styled adventures on the Switch that have veered more in the direction of classic LucasArts games with their sense of humor, it’s always nice to hit one that takes things a bit more seriously. Set a decade from now, the world of CDA is both familiar and a little different, and you’ll be taking a bit of a Carmen Sandiego-esque journey following the clues wherever they may take you, focusing on some smaller cases before pulling back to see a bigger-picture threat looming. On a general level the puzzle-solving is pretty straight-forward and perhaps while not always revolutionary it feels consistent and can be satisfying. My one big complaint would be dealing with the library computer, trying to reference a phrase given as a clue to track down its origin. This lead to a very aggravating flash to the “bad old days” where I simply couldn’t figure out what magical version of keywords or fragments was programmed to work, and simply looked it up on my phone finally. This really shattered the illusion of the experience as any modern search engine, let alone one in the future, would easily handle almost anything I’d use to at least provide some results, even if I’d have to hunt for the one I want. Just was baffled by how this got through the process into a final game that way. On the whole though, it’s not a bad jaunt for the price for genre fans who want something a little less silly in their adventuring.
Justin Nation, Score: