The first thing that actually jumps out at me about playing this is an unfortunate, and perhaps a bit unfair thing. For whatever reason the voice work at the opening of the game really got me off to a bad start, not necessarily that it was bad but it just didn’t create a feeling of confidence. The early stages of playing the game unfortunately didn’t do too much to improve things, it felt like I was sort of wandering around, trying to shoot at some robots, launching them into the air, and going from point to point. It just wasn’t clicking. Fortunately, it does get over a bit of a hump once you get further in and more elements get added, but all the same it just never quite feels like a completed thought to me, more of an experiment in progress that you can try out and may enjoy. To its credit it is pretty different, just not terribly compelling in the end.
Justin Nation, Score: