This return to the all-night coffee shop means more brewing satisfying drinks and taking the time to listen to, and often help, your patrons
As a former worker of the steamer, frothing up all manner of caffeinated beverages back in the day, I can absolutely confirm that you’ll encounter some interesting characters for sure… and I can only imagine how that would be amplified if you were working the graveyard shift. That said, I can’t say I encountered any mystical-ish folks either, but in Coffee Talk it all works out. I’m not sure whether it was a conscious choice or perhaps just my perceptions being different since the original came out, but it feels like this time around the focus on crafting the perfect drink for your patrons has taken more of a supporting role than before, letting the slow burn stories from people and interacting with them get more of a focus, and I’m here for it. If you have no interest in deep personal storytelling, or perhaps have some sensitivities about alternative lifestyles on a high level, this absolutely won’t be a game for you. If, however, you find the exploration of people and their lives to be of interest, yet again there’s something very engaging and real here that has the power to suck you in.
Justin Nation, Score: