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Cooking Simulator

Publisher: Forever Entertainment

  • Price: $19.99
  • Release Date: May 14, 2020
  • Number of Players: 1
  • Last on Sale: -
  • Lowest Historic Price: -
  • ESRB Rating: E [Everyone]
  • While I’ve played quite a number of cooking games over the years ranging from the likes of Cooking Mama to mobile games to Overcooked I can’t say I’ve played anything quite like Cooking Simulator. Normally working on dishes is the focus, with you needing to perform specific motions, button combinations, or executing timing tasks in order to succeed. Instead taking a pretty literal approach, and thus heavily focusing on the minutia in between, in this game you’ll find yourself moving around in a full environment of a kitchen, having to go pick up every utensil, pot, and ingredient one by one to get them together on a work table and prepare them. The degree to which you’re in the “real world” as you move around to complete your tasks is illustrated well by the fact that if you run into the edge of an object while carrying something you’ll drop it, perhaps breaking it. If you come at the game from the angle that doing things this way is different and can be kind of wacky you may find it amusing, though I wouldn’t necessarily call it deep. However, if you’re looking for a more familiar and fast-paced experience the drawn out process of simply assembling your ingredients, let alone preparing them while you may manage to drop your knife somewhere because the controls can be a bit wonky and cumbersome when you’re in a hurry, may not make it terribly appetizing.

    Justin Nation, Score:
    Fair [6.7]

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