Crimson Keep Logo
Crimson Keep Icon
Crimson Keep

Developer: Team Crimson

Publisher: Merge Games

Role-Playing
Adventure
Action
  • Price: $19.99
  • Release Date: Nov 29, 2018
  • Number of Players: 1
  • Last on Sale: -
  • Lowest Historic Price: -
  • ESRB Rating: M [Mature]
Videos
Reviews:
  • For an indication of my hesitation to say anything bad about it you’ll note in my PAX coverage it’s a game that I never mention. That’s because my impressions of it weren’t terribly good and I didn’t want to do any harm to it before release if there were going to be some improvements. Sadly, while some minor details may have somehow changed, the relatively unimpressive and janky game I played there is pretty much what’s hit the eShop. Played as a first-person roguelike slasher, there’s no doubt the goal behind Crimson Keep was to create a fun and visceral experience. Instead it plays out remarkably blandly, with you trading blows with monsters and contending with janky controls from the action to even the way the menus work as you try to decide what upgrades to get with the experience you accumulate. True to roguelike form the layout of the dungeons and what gear you may stumble upon in your journey is random, though since you never see most of it you can only appreciate things as random and generally pretty weak stat modifiers you’ll struggle to feel any major effect from. Very quickly the monsters get repetitive and somewhat monotonous, you can sometimes get them to get themselves stuck between the wall and objects for laughs, and combat just ends up being a slog as you try to get in a shot, dart away to avoid a counter-attack, and repeat. All in all there may be an audience of some sort for Crimson Keep since there’s nothing quite like it on the system. However, a lack of competition doesn’t excuse the shortcomings and ho-hum gameplay it ultimately offers either. It’s a game you can play for a bit, and perhaps get some enjoyment out of if you’re determined, but it’s ultimately just thoroughly unsatisfying and not much fun in any meaningful way.


    Justin Nation, Score:
    Bad [4.5]
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