Back in the days of arcades and even earlier consoles vertical shmups were in their heyday, and while not all of them were necessarily special they could be counted on to at least be consistently engaging. Crisis Wing feels like it’s right out of that time, and that’s both a good and a not-so-great thing. It manages to quickly feel comfortable and familiar with its enemies attacking in formation, big bosses, bomb attacks, and periodic colored power-ups each corresponding to a slightly different pattern for your firepower. However, if you were hoping that something would stand out as a modern touch, or even something notable to differentiate it from countless other titles of its kind, you’d end up feeling a bit let down. For its budget price it is absolutely serviceable, and if you simply love seeing different takes on the genre and working to complete them all it will provide some satisfaction. Just compared to numerous efforts already on the eShop that go a little further to stand out it can’t keep up.
Justin Nation, Score: