Having transitioned from being a mere fan of the roguelike shooting genre to a seasoned veteran over the course of the Switch’s lifespan I’ve seen a ton of amazing games as well as those that fall short. Perhaps if it were released a earlier on Danger Scavenger’s budget take could have gotten a bit more traction, but with top-notch titles in the space well into the double digits looking at it with a critical eye does it no favors. Meta progression and weapons are varied but ultimately not inspired and the rooftop setting for your firefights is at least different but I’m not sure it works out to a net positive, but I think the biggest weakness is just the loose feel to the controls overall. While the issue is only a slight one the fact that it’s elevated by the constrained areas you’ll be working in exacerbates the problem. All in all it has its charm for a reasonable price but the leap to much better gameplay is typically a nominal amount more so the temptation is to give this a pass until you’ve exhausted quite a number of stronger titles in the space.
Justin Nation, Score: