As a big fan of arcade-style twin-stick shooting I can also be a pretty brutal critic when games fail to stand up well against some outright excellent titles currently in the space. Destropolis is a tough one to put a finger on though, certainly not having a great deal of depth or ambition but also delivering a reasonably consistent good time for a low-budget price. The playfield is what looks like a big city crowded with buildings that you and your very geometric enemies will progressively destroy through a variety of means, whether shooting, curshing, or blowing up in some way. You’ll accumulate new weapons, temporary power-ups, and then have to choose between perks as you level up, allowing you to focus the build for your current run to your liking, Move quick, try to play smart, shoot things, and then eventually get overwhelmed only to start over again and try to get a higher score. That’s really all there is with no meta-progression, and lacking that unfortunately it gets easier to burn out on what becomes pretty redundant play. If you’re just looking for a game to pick up for a few minutes periodically to blow some stuff up though it has a low and reasonable price and can make for some fun in that context.
Justin Nation, Score: