One problem many solid PC strategy games have had on the Switch has been trying to take what are often intuitive controls and screens from the mouse and keyboard world and trying to map them to a controller. Unfortunately, I’d say that Dice Legacy falls prey to this, and in a pretty bad way even compared to its peers, with a scheme I really wasn’t ever able to 100% get comfortable with as it just feels very unintuitive overall. The shame is that if you remove that obstacle there’s a pretty different and refreshing strategy take here, incorporating an additional layer of challenge to things as your resources are all represented as dice and you’ll have the expected ups and downs with your luck as the RNG gods play a direct role in your efficiency in implementing your plans for your kingdom. Each task set before you will require a specific worker type, and if you’ve rolled without anyone being a match to fulfill that task you’ll need to re-roll, at the cost of worker fatigue, in the hopes you’ll get it the next time. Throw in multiple classes of dice to concern yourself with, seasons that will test your resources and planning, and surprises as you continue to discover what lies beyond the edge or your kingdom, presenting new challenges along the way, and there’s quite a bit to like here… the question is whether you can take the Switch version of the interface (or perhaps if you have a PC consider just getting it on that platform and save the headache). That there is additional DLC on the way later this month additionally sweetens the deal if you enjoy the strategy take the game offers.
Justin Nation, Score: