While it’s great to see a full-fledged Digimon title on the Switch geared more towards its traditional style, it’s hardly perfect
Having more appreciated Digimon from a distance over the years, never having taken the plunge myself, I was excited and quite curious about what I’d think about Next Order… especially as it’s a port of an older title. While I think that in terms of overall look it makes a strong impression, it’s an area that has obviously gotten a fair amount of attention over the years, when it comes to mechanics and the overall play experience it doesn’t do as great a job. Since I’ve seen a number of Pokemon (and even indie efforts) in the monster hunting, training, and fighting already on the Switch, the combat feels a bit clunky, the story a bit lacking, and the pacing overall a bit on the slow side. I have no doubt that Digimon fans will still likely be thrilled with its arrival on Switch, but lacking that strong brand loyalty or a “gotta get them all” approach to monster hunting menagerie RPGs, there are simply better offerings already available on the system.
Justin Nation, Score: