While I’ve played many iterations of DOOM over the years going back to the original shareware the N64 incarnation of it was one that I’d missed out on. I’d always heard that it was solid and did things a little bit in its own way and having played it I’d tend to agree. Something about the level layouts feels a bit more intricate (though you could also call them confusing, to be fair) than what I associate with the original DOOM iterations, and the quasi-3D look is at least interesting which at the time I’m sure it helped the game to stand out nicely. While there’s no doubt going back to the earlier style of FPS play feels a bit odd I’d say among the throwback titles in the genre I’ve played this is the most successful and accessible of the bunch, managing to avoid being utterly painful as many tend to be by being about as highly evolved as the genre got before moving on to the fully 3D world of Quake and many others. Recommended for those seeking a look back at the genre’s earlier days that has the best hopes of not shattering any rose-colored memories of how great shooters used to be.
Justin Nation, Score: