While I’ve never been much of a Dragon Ball Z fan, I had some interest in this title after playing the excellent fighting game that graced the Switch a while ago. Playing Kakarot, the main thing that struck me quickly was the kitchen-sink sort of approach to the gameplay elements, and unfortunately that isn’t a compliment. Weirdly, as well as the fighting worked in the previous title, the dodgier take on combat in this iteration is bit baffling but then a melange of other varied what would best be called mini games serve as filling as you move through the story as well. Sure, as you go you’ll continue to take on more characters from the series and follow some side stories, which is cool, but so many of the gameplay beats range from ordinary to "Meh" that it feels like the story should have been paired with a reduced number of activities that were better fleshed out than they are in this somewhat unusual outing. There’s a fair amount of content here for franchise fans to take in (especially since almost all of the original title's DLC is included) if you don’t mind some stumbles, but I’d say the best bet would be to walk into this experience with your expectations in check to help minimize disappointment with a somewhat uneven experience.
Justin Nation, Score: