Having played so many indie platformers with pixel graphics, a relatively light feel, and an early hint at a story that at least develops as you play I think I’ve sadly gotten a bit jaded with the formula. Dreaming Sarah, especially for its asking price, isn’t a bad bit of puzzle platforming and has a very pleasant feel to it overall, so it isn’t without appeal. That said, there’s also a somewhat familiar blandness to it all with it failing to do anything terribly creative or inspired on the gameplay, artistic, or even story-telling fronts. It may well be that I’ve just become a bit numb to these sorts of experiences through the sheer repetition of the overall style, but if you’ve played your fair share of them you may well feel the same apathy. However, if you’re looking for a decent play for a humble price it’s a pleasant enough game to take for a spin, just don’t expect your mind to be blown by any means.
Justin Nation, Score: