Truth be told only recently have I been able to play deck-building games of any kind that I’ve found interesting. Usually the inclusion of roguelike elements is what hooks me but as some other strategy card games have come along they’ve begun deviating more and more from the traditional mold and that has made them more interesting. Faeria falls into that “more interesting” category for me by throwing an element of strategy into the mix with land management that adds a layer of complexity to the more traditional aspects of these card battlers. Now you can not only defeat your enemies through sheer force with a better deck (or perhaps some luck), you can outmaneuver them by controlling energy points and with some patience and planning even dodge or divide some of their defensive resources, leaving their hero vulnerable. My main complaint is that the console controls take some getting used to, and though they do ultimately make sense I do think they could have been handled more thoughtfully or at least initially explained better since the right trigger use in particular threw me off initially a few times. If you’re a deck building fan or just appreciate smartly-designed strategy games Faeria is absolutely worth a look and rises above the norm with some new ideas that really add depth to play.
Justin Nation, Score:
Nindie Choice! [8.0]