A slightly different take on your typical build and expand strategy title
Ever since Civilization was released long ago the concept of building up and expanding has been the expected norm in strategy games of that kind. Flooded takes a bit of a different approach though, and while that change ultimately sort of naturally limits the scope of the experience it’s at least a novel turn. What you’ll quickly find in Flooded is that expansion isn’t an option on the table, that instead you’ll ultimately need to very carefully try to plan for the fact that you’ll continue to steadily lose space to work with over time and you’ll need to plan accordingly. Precisely how the waters will rise and which spots you’ll lose won’t always be obvious, so it can take a few runs to get a better feel for what strategies are effective. That side of the equation plays out reasonably well, making it interesting, but I do wish that the controls and initial instructions were a bit better implemented. You are able to observe and get used to it all with some repetition, but given that the whole point of the experience is to deviate quite a bit from the norm it would have been helpful to get a little more productive direction to help waste a little less time learning the ropes through failure.
Justin Nation, Score: