When it comes to arcade-style twin-stick shooters one name pretty well everyone is familiar with is Geometry Wars (how is there STILL no version of it on Switch?!?!). While there have no doubt been a variety of games that have aped its visual style in some way to varying degrees none have managed to capture the speed, intensity, and quality of its core gameplay. Finally, in the case of the aptly-named #Funtime someone has managed to not only create a play experience worthy of the comparison, but it does it using its own sense of flair and rules that distinguish itself. Orienting yourself with some of the game’s mechanics, specifically its effective but (at first) hard to master color-changing system, is best done in Challenge Mode where you’ll be put through a gauntlet of scenarios that will test different skills and gradually pressing you to do and understand more. From there you can generally tackle whatever suits you best, whether going for straight-up Arcade play, Survival, a challenging Escape variant, or the signature #Funtime mode where they pull out all the stops at once for an intense challenge. I’m torn on the progressive upgrades you can get, mainly because they undermine my classic arcade high score purist sensibilities, but if you’ve been itching for arcade intensity mixed with some great new ideas #Funtime fully lives up to its name.
Justin Nation, Score: