While Garfield may have come to play, the lack of depth and pacing make every day playing it feel like a Monday
Having grown up with Garfield I’m actually a bit surprised that he’s still around (If you’ve never seen Garfield Minus Garfield, do it now), but I suppose there’s just something about his iconic bug-eyed look and my favorite friend of his Odie. Hoping to turn that license mixed with a dash of Mario Party energy, the developers behind this… made a game… that you can play with others. The main complaint my family and I hit almost immediately was the positively glacial pacing of everything. Each turn simply drags by when you’re in the main mode, which is bad enough, but then when you go to play again you’ll realize that the one board you’ve been playing on is all there is. There’s just one board, the main 4 characters, 3 modes that all re-leverage the same pretty meager 32 mini games, and nothing to unlock. That means repetition sets in quite quickly and it didn’t even take long for everyone to begin groaning about specific mini games when they’d arrive. While some work reasonably well, and there are those that even make clever use of the license, too many of them are bland, some control poorly, and measured against even the diminished state of the Mario Party franchise it still comes up woefully short on every possible front. Can you still have fun with it? Probably, assuming you keep your expectations pretty low and your play sessions spaced far enough apart to reduce the odds of quickly getting deja vu in only your second or third playthrough.
Justin Nation, Score: