This is a game that really has me emotionally split in two, making it a challenge to review. On the one hand I absolutely love the idea behind it, and there’s nothing else like it on Switch. Depending on how much of a “seasoned gamer” you are you may see elements of the likes of Spy Hunter, Road Rash, or even just classic arcade shooters this side-scrolling combat racer. You’ll be hitting the road with loads of enemies out there trying to stop you, and your key to survival will be doing quite a lot of failing and then upgrading your ride with the spoils of your runs to add new and better weaponry and support equipment, finding the mix of gear that helps you be your destructive best. The problems? I think the fact that it locks you into a zone once you reach it, not allowing you to fall back and grind where you’ll be more successful, backfires. In a way it feels like it is penalizing you for any early success, then dooming you to short runs where you’re really underpowered and that’s frustrating. Last, while I usually don’t make a comment on the price point, when it seems pretty seriously out of whack it’s hard to ignore it, and the current price feels quite high when considering the regular price of many strong indie titles out there for half the current price (and that generally are far stronger, even if not in the same genre and style). If just these two issues were resolved I’d probably be singing the game’s praises far more, but right now it feels like a “wait for a sale” proposition unfortunately.
Justin Nation, Score: