There’s nothing quite like a good exploration / adventure title for a few hours of enjoyment and discovery, and for the most part that’s where Giraffe and Annika delivers. With its great art style and pretty laid back characters and atmosphere though initially you may struggle to orient yourself and figure out what exactly you should be doing once you get rolling things come together. Where the game is a bit odd is when you encounter periodic boss battles of sorts and the game, pretty well out of nowhere, shifts to having a rhythm sort of mini game you’ll need to complete to defeat them. I’m all for a good rhythm game and certainly livening things up over the normally non-combative and more exploratory play where your focus is on avoiding enemies it’s appreciated. Just I wish since this element was included that it wasn’t quite so ho-hum and perhaps a little wonky. The result is a lot of exploration and discovery mixed with battles that kind of fizzle. It’s still a reasonably good experience but it’s hard to recommend with enthusiasm.
Justin Nation, Score: