It amazes me at how roguelikes have really managed to both increase and broaden their appeal over this generation. Originally relegated to platformers and shooters for the most part, we’ve now seen multiple genres infused with some unpredictable goodness on the Switch. In the case of Guild of Ascension the target genre is strategy, and though the roguelike elements are more on the limited side you will be challenged to make some decisions involving some risk and reward as well as concerning yourself with developing your characters over the course of many runs. The main issue for the game is simply that in almost all areas it comes across as a bit generic and bland, lacking enough story to suck you in, tactical strategy variety and smarts to challenge you, or visuals to excite you. Granted, the asking price is pretty reasonable for what you get but if you’re looking for something that’ll get you excited this will struggle to go any substantial distance in that direction.
Justin Nation, Score: