Jumping into the wayback machine for this one, seeing this title for the first time since the Commodore 64 era was a bit of a thrill, I’ll admit. Though I don’t remember much of the mechanical experience, I did have a recollection that it was a challenging game my friend and I worked through little by little waaay back in the day. If you have nostalgia for either this title, or for games of that era, I can tell you that the translation here is quite authentic… warts and all. But first, you’ll need to simply get used to the isometric movement scheme and simply how the game works mechanically in terms of jumping and what each button does. That’s where one of the major issues comes into play though, as the experience is absolutely authentic to the original, providing zero instruction or provisions for help of any kind. Since the style of play, switching between your two characters, and working your way through puzzles in each room doesn’t have a very contemporary feel or sensibility that lack of guidance makes the game tough to love out of the gate. However, if you’re willing to put in some effort, and perhaps look up an ancient strategy guide, retro fans may enjoy the trip down memory lane.
Justin Nation, Score: