Hello Neighbor Hide and Seek Logo
Hello Neighbor Hide and Seek Icon
Hello Neighbor Hide and Seek

Publisher: tinyBuild Games

Adventure
Puzzle
First-Person
Action
  • Price: $29.99
  • Release Date: Dec 7, 2018
  • Number of Players: 1
  • Last on Sale: -
  • Lowest Historic Price: -
  • ESRB Rating: T [Teen]
Videos
Reviews:
  • While I chose the video above to show a little bit of progression at the very beginning I won’t lie, I spent a solid 20 minutes before what you see there simply poking around the inside of the house trying to get reacquainted with the controls and exploring possibilities in the few rooms that are there because I couldn’t figure out how to open the one unlocked door you need to go through. There’s no tutorial, nothing to introduce the controls or the concept behind the game. You see the little cut scene, the brother begins counting, and now are you supposed to try to hide? Quickly? I actually put stacked some boxes to try to get up high but that was a mess, so I then closed myself behind some near the father hoping that would work. Nothing. He just keeps counting and still no prompt. I then tried all of the doors and this time went right through, though I still stopped to check on the one room before opening the second one which just happened to be what the game wanted me to do so I could proceed. The ambiguity from that point doesn’t get any less perplexing, if anything it gets worse. So this title has really taken the same flawed and funky physics system where the concept of gently putting down an object is only possible on a somewhat random basis, you otherwise throw it as hard as you can even when you just tap the button. Where the first game at least was generally in an enclosed space where you could see different elements and try to make some weird sense of what you may want to do instead in the first scene you’ll walk into a weirdly proportioned space where you seem very small. As always there’s no direction of what your goal is, what you should be trying to do, you’re just apparently trying to hide from your roaming brother and do something to progress. Should you be picking up objects? Actually trying to find a hiding place somewhere? Why can he see you in tall grass or underwater? Even if I knew what I was doing I think I’d find it all clunky but while I might be able to look up a walkthrough or something to tell me what to do I want to stick with the game experience just as it is and after a few hours I just threw up my hands. I really hope that the Hello Neighbor franchise, at this point, can be put to pasture. Yes, the visual style of things and the look of the Neighbor himself is sort of unusual and he’s creepy. I get it. However, while that may work for marketing purposes these aren’t so much meticulously planned games as collections of 3D assets thrown into an environment without having much concern with an enjoyable or meaningful experience. Perhaps they’re hoping people could have fun despite the shortcomings of the product but I’m here to tell you there are too many great games on Switch to be spending your time playing this.


    Justin Nation, Score:
    Avoid [3.5]
2024

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